PocketPairings
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Guides

How to get things done on PocketPairings.

Judging an event

An organizer invites you to judge an event. Accept from your profile or from the link in the email, and the judge tools appear on that event's page.

They are on the event itself rather than in a separate area, because a judge is on the floor with a phone, not behind a desk.

The round timer

Start a round of 30 or 50 minutes, or type any length. The countdown is public — every spectator and player sees the same clock.

Time extensions

A ruling that costs a table minutes can be given back, per table. The extension counts from the end of the round, so the table gets the time it is owed however long the round has left.

Disputes

When two players report different results, the slip lands in the disputes queue. Set the correct result and it is recorded for the organizer to enter into TOM.

Penalties

Record a penalty from the floor, with the same options as the handbook. Penalties are added only — neither the website nor the desktop app can edit or delete one, so the paper trail only ever grows.

Decklists

Open any player's submitted list during the event, and see at a glance who has not handed one in yet. The roster can be searched by name and narrowed to just the missing lists, which is what a deck check actually needs.

Decklists disappear from a judge's view once the event is completed. A judge works a tournament; they do not keep a window into what everyone played at every past one.