Card
- Set
- Stormfront
- Number
- 1/100
- Rarity
- Rare Holo
- Category
- Pokémon
- HP
- 120
- Stage
- Stage2
- Evolves from
- Dusclops
- Illustrator
- Mitsuhiro Arita
What it does
Poke-POWER Shadow Command
Once during your turn (before your attack), you may draw 2 cards. If you have 7 or more cards in your hand, discard a number of cards until you have 6 cards in your hand. Then, put 2 damage counters on Dusknoir. This power can't be used if Dusknoir is affected by a Special Condition.
Psychic Colorless Damage Even
Count the number of damage counters on Dusknoir. Put that many damage counters on 1 of your opponent's Pokémon.
Psychic Psychic Colorless Night Spin 50
Prevent all effects of an attack, including damage, done to Dusknoir by your opponent's Pokémon that has 2 or less Energy attached to it during your opponent's next turn.
In play
- Weakness
- Darkness +30
- Resistance
- Colorless -20
- Retreat cost
- 3
Where you can play it
The same check the deck builder makes.
- Ditto Draft
- Expanded
- Gym Leader Challenge
- Legacy
- Standard — Dusknoir is not Standard-legal (regulation mark out of rotation).
- Worlds 2015 — Dusknoir is from a set that isn't legal in Worlds 2015.
Other printings
Same card, different set — legality can differ.